

The graphics are kept in a comic style, developed by Dave Gibbons. Beneath A Steel Sky IBM PC Floppy Image Item Preview 00header.png. Video An illustration of an audio speaker. An illustration of two cells of a film strip. Technical aspectsīeyond a Steel Sky is moving away from static, two-dimensional boards known from old-school adventures to fully three-dimensional locations where we can look around freely. An illustration of a computer application window Wayback Machine. The advanced artificial intelligence of NPCs allows them to react to the hero's actions, allowing them to find unexpected solutions to the challenges posed by the game. while the corrupt, covetous and rich lie underground, shielded from all polution.


Robert Foster is an innocent outsider stranded in a vast city where oppressed civilians live and work in soaring tower blocks. Instead of the classic point-n-click adventure, we get an open world that changes with every action of the player. Beneath a Steel Sky is a gripping science fiction thriller set in a bleak vision of the future. Mechanicsīeyond a Steel Sky gameplay is far removed from that of Beneath a Steel Sky.
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Therefore, the authors tried to present this reality in an ambiguous way, showing both good and bad sides of a full surveillance. The ambition of the artists was to create a contemporary version of the Year 1984 in the form of an adventure game. Again we play the role of Robert Foster, who, after the reproductions with the Beneath a Steel Sky must find itself in a world supervised by artificial intelligence. Plotīeyond a Steel Sky continues the threads of the previous production. The title was created by the creators of the original, with Charles Cecil from Revolution Software studio and cartoonist Dave Gibbons at the forefront. Beyond a Steel Sky is a full-fledged continuation of the classic 1994 adventure of Beneath a Steel Sky.
